![]() ![]() ![]() I love my sims realistic too, i don't know if you can tell haha. I like to modify that by using Scarlett's skin "imperfections" - she has loads of stuff like acne, scars, stretch marks, freckles, moles, birth marks, bigger pores I like some of S-Club's skins too though they're probably too smooth to be truly realistic. Viirix' skin is also lovely I can't seem to find the original post, it must've been lost in the tumblr apocalypse, this is the download ( ) and this is the preview ( )įashionRoyaltySims has some realistic skins too A lot of thisisthem's older releases that patreons had early access to are on thesimsresource as well, though you probably already had a look haha. ![]() There are some on thesimsresource as well - I really like Saya Sims' Eir skin (especially combined with Bobur's teeth). ![]() I was about to say, the first cc creators that come to mind when I hear realistic skins are definitely this is them and obscurus. Hope this helps! Their tumblr name is obscurus-sims One of the realistic skins that I love to use is called the Obscurus Skin, even though it says early access for patreons you're still able to download it. ![]()
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![]() ![]() For that, they need to have the bare minimum of a romantic relationship. Sims with Sugar Baby trait can ask Sims with Daddy or Mommy trait to became their Sugar Daddy or Mommy. ![]() Sugar Daddy/Mommy traits are available for ages from Young Adult to Elder. Sugar Baby trait is available for ages from Young Adult to Elder. This mod adds three traits to the game which you can choose in CAS: Sugar Baby, Sugar Daddy, and Sugar Mommy. ![]() ![]() ![]() After this head start, the Hunters are released, and all Props make a loud whistle every 20 seconds. ![]() ![]() Upon spawning in, you’ll be given a Prop to hide as and a few seconds to scoot around the map in order to find a hiding spot. Props are tailored for the map that Prop Hunt is being played on. Veterans of the franchise may already know how Prop Hunt works, but for those experiencing it for the first time – or those wanting a quick refresher – here are a few tips:Īs a Prop, you have one job and one job only: There are multiple rounds in a typical game of Prop Hunt, so just like in the schoolyard, everyone gets a chance to both hide and seek. A round ends once all the Props are found and destroyed, or at least one Prop survives until the end of the time limit. In Prop Hunt, two teams alternate between being the Props or the Hunters every round. What if hide-and-go-seek was done the Call of Duty way?Ĭall of Duty: Black Ops 4 now has Prop Hunt, a fun party mode that is a true test of keen eyesight, map knowledge, and outmaneuvering the world’s toughest players… as a cardboard box, light pole, trash can, or another inanimate object. ![]() ![]() ![]() ![]() ![]() Rather than being a direct sequel chronicling the Rebel Alliance and their starfighter squadrons after the Battle of Hoth (which is where X-Wing left off), the game would put the pilot in the ranks of the Rebel's greatest enemies, the Galactic Empire, by putting them in the seat of one of the Empire's greatest symbols of military might, the TIE Fighter. A year later, Holland got working on a sequel. This prompted LucasArts and Holland to develop a flight (or rather space) sim game using both this engine and the Star Wars license, and X-Wing was the result. These games became instant classics, and in the meantime Holland was working on a 3D rendering engine specifically for flight sims, something that back in 1992 was revolutionary. The first games were actually WWII flight simulators including Battlehawks 1942 and perhaps Holland's best known non-franchise game, Secret Weapons of the Luftwaffe. The history of the game itself goes back to the early 1990s, when LucasArts approached game developer Lawrence Holland and his studio, Totally Games!, to develop a series of games for the publisher. TIE Fighter is a Star Wars Legends PC game first launched in 1994, with various expansion packs and collector's editions being released as late as 1997. ![]() |
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